
As of 6pm EST today, the first official Newsvine Nomic Game will begin. For those of you just joining us, you can find the introduction to the concept here. At this time we have five teams made up of eleven players. Each team will take turns proposing a rule change, at which time all other teams will vote upon whether to enact the change or not. After the vote, the team whose turn it currently is will do whatever is necessary to earn their points that round, and then play passes to the next team in the list, in the following order (order based upon an attempt to stagger across time zones and work schedules):
1) Myk, Brad, and Kym
2) oldfogey and Celestina
3) Viki and Orlando
4) Djehuty and prompt
5) Tamh and Jared
As previously stated, there will be no time limits for turns or votes, but hopefully everyone will manage to check in several times a day in order to participate so that the game doesn't lose momentum and fizzle out (I hate it when games fizzle out).
Here is the official set of starting rules with which we will be playing. Please note that I have made a couple of minor alterations in order to prevent loopholes that occurred to me due to the fact that we are playing in "teams", rather than as individual "players".
Immutable Rules
101. All teams must always abide by all the rules then in effect, in the form in which they are then in effect. The rules in the Initial Set are in effect whenever a game begins. The Initial Set consists of Rules 101-116 (immutable) and 201-213 (mutable).
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102. Initially rules in the 100's are immutable and rules in the 200's are mutable. Rules subsequently enacted or transmuted (that is, changed from immutable to mutable or vice versa) may be immutable or mutable regardless of their numbers, and rules in the Initial Set may be transmuted regardless of their numbers.
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103. A rule-change is any of the following: (1) the enactment, repeal, or amendment of a mutable rule; (2) the enactment, repeal, or amendment of an amendment of a mutable rule; or (3) the transmutation of an immutable rule into a mutable rule or vice versa.
(Note: This definition implies that, at least initially, all new rules are mutable; immutable rules, as long as they are immutable, may not be amended or repealed; mutable rules, as long as they are mutable, may be amended or repealed; any rule of any status may be transmuted; no rule is absolutely immune to change.)
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104. All rule-changes proposed in the proper way shall be voted on. They will be adopted if and only if they receive the required number of votes.
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105. Every team has one vote, and teammates should come to a consensus amongst themselves as to how the team vote will be cast. The first vote cast by a team member will be considered the official team vote. Every eligible team must participate in every vote on rule-changes.
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106. All proposed rule-changes shall be written down before they are voted on. If they are adopted, they shall guide play in the form in which they were voted on.
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107. No rule-change may take effect earlier than the moment of the completion of the vote that adopted it, even if its wording explicitly states otherwise. No rule-change may have retroactive application.
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108. Each proposed rule-change shall be given a number for reference. The numbers shall begin with 301, and each rule-change proposed in the proper way shall receive the next successive integer, whether or not the proposal is adopted.
If a rule is repealed and reenacted, it receives the number of the proposal to reenact it. If a rule is amended or transmuted, it receives the number of the proposal to amend or transmute it. If an amendment is amended or repealed, the entire rule of which it is a part receives the number of the proposal to amend or repeal the amendment.
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109. Rule-changes that transmute immutable rules into mutable rules may be adopted if and only if the vote is unanimous among the eligible voters. Transmutation shall not be implied, but must be stated explicitly in a proposal to take effect.
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110. In a conflict between a mutable and an immutable rule, the immutable rule takes precedence and the mutable rule shall be entirely void. For the purposes of this rule a proposal to transmute an immutable rule does not "conflict" with that immutable rule.
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111. If a rule-change as proposed is unclear, ambiguous, paradoxical, or destructive of play, or if it arguably consists of two or more rule-changes compounded or is an amendment that makes no difference, or if it is otherwise of questionable value, then the other teams may suggest amendments or argue against the proposal before the vote. A reasonable time must be allowed for this debate. The proponent decides the final form in which the proposal is to be voted on and, unless the Judge has been asked to do so, also decides the time to end debate and vote.
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112. The state of affairs that constitutes winning may not be altered from achieving n points to any other state of affairs. The magnitude of n and the means of earning points may be changed, and rules that establish a winner when play cannot continue may be enacted and (while they are mutable) be amended or repealed.
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113. A team always has the option to forfeit the game rather than continue to play or incur a game penalty. No penalty worse than losing, in the judgment of the team to incur it, may be imposed.
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114. There must always be at least one mutable rule. The adoption of rule-changes must never become completely impermissible.
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115. Rule-changes that affect rules needed to allow or apply rule-changes are as permissible as other rule-changes. Even rule-changes that amend or repeal their own authority are permissible. No rule-change or type of move is impermissible solely on account of the self-reference or self-application of a rule.
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116. Whatever is not prohibited or regulated by a rule is permitted and unregulated, with the sole exception of changing the rules, which is permitted only when a rule or set of rules explicitly or implicitly permits it.
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Mutable Rules
201. Teams shall alternate in the following order, taking one whole turn apiece: #1-Myk, Brad, and Kym, #2-oldfogey and Celestina, #3-Viki and Orlando, #4-Djehuty and prompt, #5-Tamh and Jared. Turns may not be skipped or passed, and parts of turns may not be omitted. All teams begin with zero points.
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202. One turn consists of two parts in this order: (1) proposing one rule-change and having it voted on, and (2) teams subtract 291 from the ordinal number of their proposal and multiply the result by the fraction of favorable votes it received, rounded to the nearest integer. (This yields a number between 0 and 10 for the first team, with the upper limit increasing by one each turn; more points are awarded for more popular proposals.)
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203. A rule-change is adopted if and only if the vote is unanimous among the eligible voters. If this rule is not amended by the end of the second complete circuit of turns, it automatically changes to require only a simple majority.
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204. If and when rule-changes can be adopted without unanimity, the teams who vote against winning proposals shall receive 10 points each.
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205. An adopted rule-change takes full effect at the moment of the completion of the vote that adopted it.
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206. When a proposed rule-change is defeated, the team who proposed it loses 10 points.
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207. Each team always has exactly one vote.
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208. The winner is the first team to achieve 200 (positive) points.
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209. At no time may there be more than 25 mutable rules.
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210. Players may not conspire or consult on the making of future rule-changes unless they are team-mates.
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211. If two or more mutable rules conflict with one another, or if two or more immutable rules conflict with one another, then the rule with the lowest ordinal number takes precedence.
If at least one of the rules in conflict explicitly says of itself that it defers to another rule (or type of rule) or takes precedence over another rule (or type of rule), then such provisions shall supersede the numerical method for determining precedence.
If two or more rules claim to take precedence over one another or to defer to one another, then the numerical method again governs.
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212. If teams disagree about the legality of a move or the interpretation or application of a rule, then the team preceding the one moving is to be the Judge and decide the question. Disagreement for the purposes of this rule may be created by the insistence of any team. This process is called invoking Judgment.
When Judgment has been invoked, the next team may not begin their turn without the consent of a majority of the other teams.
The Judge's Judgment may be overruled only by a unanimous vote of the other teams taken before the next turn is begun. If a Judge's Judgment is overruled, then the team preceding the Judge in the playing order becomes the new Judge for the question, and so on, except that no team is to be Judge during his or her own turn or during the turn of a team-mate.
Unless a Judge is overruled, one Judge settles all questions arising from the game until the next turn is begun, including questions as to his or her own legitimacy and jurisdiction as Judge.
New Judges are not bound by the decisions of old Judges. New Judges may, however, settle only those questions on which the teams currently disagree and that affect the completion of the turn in which Judgment was invoked. All decisions by Judges shall be in accordance with all the rules then in effect; but when the rules are silent, inconsistent, or unclear on the point at issue, then the Judge shall consider game-custom and the spirit of the game before applying other standards.
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213. If the rules are changed so that further play is impossible, or if the legality of a move cannot be determined with finality, or if by the Judge's best reasoning, not overruled, a move appears equally legal and illegal, then the first team unable to complete a turn is the winner.
This rule takes precedence over every other rule determining the winner.
The game will begin at 6pm today, EST. Any questions or problems with the initial rule set should be brought up here before that time, and we will try to make sure everything is sorted before we begin. As stated in the into article, once game begins I will post a "Round 1" comment, and then team #1 (Kym, Brad, and Myk) will begin the round by proposing a rule change in the new comment. Other teams can weigh in with debate and votes on that comment thread. Once all votes are in, the rule will be passed or fail, and then team one will total their points and team two will post their proposed rule change in a new comment, etc. Observers are asked to withhold comment once the game has begun until the end of Round 1, at which time an observer comment thread will be started.
Right...everyone ready for this?
REDDY!
What about those of us who would like to be spectators on this game? Some of us could use the amusement....
Again... **Muahahahaha**
Ffeine, we currently have a more enviable position than you might imagine! ;oD
I think I understand!! ;:-)
Jon and I are on deck. Cast off, Cap'n C.
ROUND ONE, rules change proposal. Proposed change is at the bottom of the quoted text (see bold text).
#301 - Amendment to rule #212.
212. If teams disagree about the legality of a move or the interpretation or application of a rule, then the team preceding the one moving is to be the Judge and decide the question. Disagreement for the purposes of this rule may be created by the insistence of any team. This process is called invoking Judgment.
When Judgment has been invoked, the next team may not begin their turn without the consent of a majority of the other teams.
The Judge's Judgment may be overruled only by a unanimous vote of the other teams taken before the next turn is begun. If a Judge's Judgment is overruled, then the team preceding the Judge in the playing order becomes the new Judge for the question, and so on, except that no team is to be Judge during his or her own turn or during the turn of a team-mate.
Unless a Judge is overruled, one Judge settles all questions arising from the game until the next turn is begun, including questions as to his or her own legitimacy and jurisdiction as Judge.
New Judges are not bound by the decisions of old Judges. New Judges may, however, settle only those questions on which the teams currently disagree and that affect the completion of the turn in which Judgment was invoked. A Judge's decision must receive confirmation from the team with the youngest average age, failing which that team may render a final judgment superseding that of the Judge. All decisions by Judges shall be in accordance with all the rules then in effect; but when the rules are silent, inconsistent, or unclear on the point at issue, then the Judge shall consider game-custom and the spirit of the game before applying other standards.
The identity of the potential judge is to be explicitly stated at the start of every round, so as to avoid confusion which would hinder beginners to the benefit of established players. Additionally, the Judge must agree to act with impartiality when serving as a Judge.
I could see it working, but I would suggest making it more clear and having the Judge be someone outside of the competition (perhaps one of the spectators) and agree as to who it would be before the beginning of the round.
A Judge's decision must receive confirmation from the team with the youngest average age, failing which that team may render a final judgment superseding that of the Judge.
That would give Myk and Kim the right to veto and overrule every judgement. It ain't gonna fly, sorry.
Myk and Kim have the youngest average age? How old are they because I'm pretty sure I'm younger then all of you. I would approve, but I'm not sure anyone else would.
Ok that was a guess - I don't know how old Brad is either. But face it why would Oldfogey and Celestina or Jon and I vote for this.
Question: does a change to a single rule - even if, like this, it is *two* changes to a single rule, count as one change or two?
I will not be party to anything that approaches age discrimination. I oppose all of Myk's suggestion and therefore withhold my vote.
I oppose all of Myk's suggestion and therefore withhold my vote.
Hater. :P
Hey this is getting called "Myk's" suggestion, but Kym is just as responsible for the regrettable ageism on display here ;)
Yeah.....I'm gonna have to go with 'no' on that one......though I think my team may end up with the youngest avg age....not positive though heh.
Ah well. See, it was a double trick since technically our team was the last one formed (#5) and by definition the youngest. Never said anything about the ages of the members...
But I digress, and we will accept your votes.
...bastards reading the non-bold text, what's wrong with you? :-P
technically our team was the last one formed (#5) and by definition the youngest.
If you want to be technical, me and jared were teamed up after you and kym :P...but I vote NO to the proposal none-the-less
No from Jon and I.
Nice try, M & K. Guess the brute force approach is worth a try to begin with, eh?
Hey, if we could get away with a quick coup-de-tat to seize control of the justice system in the initial chaos it was totally worth a shot, yeah? ;)
Interesting fact-oid: A Coup d'État (which literally means "cut of the state") is the infiltration of a small, but critical, segment of the state apparatus, which is then used to displace the government from its control of the remainder.
So if you'd taken over the judiciary and been able to (a) throw every rule over to adjudication and (b) been the final judge of every rule... yep. I'd call that a small but critical segment of the state apparatus. Never work for McCain, ok?
I'll officially vote "NO" as well.
Sorry guys. Dragged my ass in after a 10 hour shift yesterday and went straight to shower and bed and refused to acknowledge the existence of the internet.
I vote no to this pathetic attempt. :p
I'll be out at a meeting for a couple of hours starting in about half an hour - Jon are you around? Play nice :)
I've got a VineCast recording to do in a half hour, and then I've got to shuffle to my son's Championship Little League game.
Plus, I've still got to intake my required alcohol. I won't be around until after 9:30 p.m. Central Time.
Wait, this place has a podcast?
WHERE.
http://thevinecast.com/ and/or http://thevinecast.newsvine.com/
It's been gone for well over a year now, but yesterday was the recording of the newly revived vinecast, and it was glorious, if a tad bit unorganized since I don't really know what I'm doing yet. Everyone was great though, it'll go up most likely tomorrow, and will be done on a weekly basis.
Cool. Found it on iTunes and I was kind-of wondering why there wasn't anything in the feed. Can't wait to listen to it. :D
Cool. Found it on iTunes and I was kind-of wondering why there wasn't anything in the feed. Can't wait to listen to it. :D
Yeah, not sure if I can take over the feed on itunes from the old one or not (though I will be trying lol). either way there will be a feed setup, and if i have to submit it as a new podcast to get it listed in itunes again I will.
As for listening to it....enjoy! And send me any feedback (good, bad, or otherwise). I really don't know what I'm doing yet (though I'm working on it heh), so it was slightly more chaotic then it maybe could have been, but it went really well none-the-less I think....but that's enough thread jacking for now :P
So, just let me check - this is Viki and Orlando to move?
It's much more fun with kibbitzers, btw. Thanks Vas for kicking that off :)
So, just let me check - this is Viki and Orlando to move?
Good God, someone better make sure to remind them if they haven't posted anything in a couple of days; we see how long it took for them to post their decision on round 2.
I'll do my best to post it today, but it being the first real day off of all jobs I've had in months, I'm inclined to bring a coffee mug to the pool and lie around all day. Plus, Orlando and I still have to come up with our proposal.
Sorry, I was out yesterday teaching my son the finer art of beach bunny watching. We will post soon :) and I'll bring an extra bottle of booze to appease the peanut gallery at the next Vinemeet.
After having abused the system to the point of causing a flaming war, we (aka Team Quick) propose the following rule change.
Proposal 303: That any team that does not post a rule change or vote their turn within 4 hours of their turn starting, is penalized 2 points and must write a sonic explaining why it took them so long to reply. The sonic must be voted on and approved by all teams. If a unanimous vote is not received, the team will be penalized 10 points. If the team is penalized 10 points, they have the option of buying off the other teams with commitments of providing adult beverages at the next attended Vinemeet.
I just need my partner to OK this or submit changes or a completely new proposal. She can do this because she is the "Queen of Newsvine" and at a minimal, for the duration of this game, you guys should show proper respect and address her as Mistress Babbles. It's so hard to fine good toadies these days *smile*. After my awe inspiring comments here, I am sure we can count on your support in adapting proposal 303.
Approved, provided Orlando explains what a sonic is. Because I'm sure I'll end up having to write one if this proposal is passed.
Here are some examples of Sonic Poems Boy or boy are these fun to write *smile*. click here
Okay, that I can handle!
I'm going to be out for a few hours and Jon's not around, so I say: what the hell, writing poetry can't be a bad thing. I'd like to point out though that as much as Orlando is Viki's toady the rest of us aren't - and that second paragraph constitutes a separate rule.
We'd like to call her Mistress Babbles because we *want to* not because it says so in the rules ;)
Jon gets to veto this if he's around while I'm out *grin*
I'm going to have to disapprove of this rule proposal on the grounds that it would set the game up for someone to win based on bribery. Not cool at all.
Team Kymlee & Myk vote no on this proposal.
I change Djehuty and I's vote to no.
I have my reasons :)
kymlee,
I am hurt that you would suggest that Team Quick would use alcohol to bribe and buy team votes. We would never waste good booze in such a shameless manner. What kind of toady do you take me for? However, beer is another matter completely. ;) I am in full support of Celestina's proposed amendment to Team Quick's Proposal 303.
I still say no because of that clause. If it weren't there, I'd probably go for it.
::shrugs::
Sorry...
OK party-people, I really tried to score some free drinks for the next Vinemeet. But looks like some people don't want us to get too sauced. So in the interest of togetherness, I concede to Kymlee's request to remove the "adult beverages" clause. Proposal 303 now reads;
Proposal 303: That any team that does not post a rule change or vote their turn within 8 hours of their turn starting, is penalized 2 points and must write a sonic explaining why it took them so long to reply. The sonic must be voted on and approved by a majority of teams. If a majority vote is not received, the team will be penalized 10 points.
party pooper
I'll wait for Jon to answer this. He has his reasons.
I still vote no. This is hard enough to coordinate around the planet without worrying about 4-hour windows.
OK party-people, I really tried to score some free drinks for the next Vinemeet. But looks like some people don't want us to get too sauced.
I'm sure you had the best intentions Orlando, but I'd rather not have any sort of window opened for back door deals, even in jest. And I have no doubt that not a single Vinemeet will suffer spirit deprivation as a result of any decisions made during the course of this game. ::sly grin::
So far, this seems to be running pretty much exactly like the US government. Very slowly, and nothing gets accomplished.
Official vote is no :)
I haven't heard from jared, but unless he disagrees in the near future, I'll vote yes.
Jon and I have the beginnings of an idea but I can't get hold of him right now - so when I can we'll post it :)
People think of time as being like the clock in the classroom which moves forward one second at a time, effect following cause with tiresome inevitability.
They're wrong.
We want to show you a different reality. Kick down the doors of your perception. You see, time has a secret. She's not the quiet, boring old school mistress with the tight bun and the thick glasses, who keeps you in your seat while it's sunny outside.
Actually you're doing that entirely yourself
Time is the wild, sexy, and wanton mistress of all possibilities, and we'll show you how. Take the red pill, with us, and you'll see that time is like a teleporter, and each moment is a whole new universe.
It's all down to this: "107. No rule-change may take effect earlier than the moment of the completion of the vote that adopted it, even if its wording explicitly states otherwise. No rule-change may have retroactive application." and we want to make it mutable so we can repeal it in a future turn. It should be rule 214.
Help us out. We're proposing it while everything still takes unanimity, because we don't want to leave anyone behind, here.
I vote yes, because that should make things a lot more interesting. ;)
Will the red pills be provided for us?
Pass me a red pill please. I vote yes.
Hopefully I'll get a chance to talk to Jared in the near future before our official vote..but just in case, I'll give a not quite official vote of "yes", which will become official if Jared doesn't chime in or contact me within a reasonable amount of time. I've always been annoyed with the linear nature of time. :P
1. I vote yes.
2. Can I get Time's phone number?
You can but she's a little tied up right now ;) Mmmmm.
Djehuty, you studly man-whore.
Can I have sloppy seconds?
:O
Ewwwww!
Thanks for that image, Jared. Gross. :)
Proposal 304 - 291 = 13 x unanimous = 13 points? Is that how it works?
Wow; Djehuyty; I Don't want to play....but I do like your comment.
Thanks Eric. I'm officially letting myself off my meds, metaphorically speaking. And I've always had a thing for that aloof temptress ;)
So are you two going to post your proposal or what? How many day's y'all going to drag this turn out?
:P
It's up, Kym. It's been up for days. Check the group.
Hehehe...sorry ::blush::
And this is why I didn't care for the idea of splitting the thread into multiples; for slow folks like myself ;)
Haven't cleared this with Jared yet, but it's been long enough that I figure I will just post it and he can hunt me down later or something....
Getting proposals passed is hard enough with all the time between the votes and everything, so I propose an amendment to rule 203 to do away with the need for unanimous voting now rather then wait another 3 or 4 days for it to happen on it's own. And so I propose rule 305 (to replace 203)
"305. A rule-change is adopted if and only if the proposal for that rule receives a majority of the eligible votes. If a team fails to vote on a rule-change within 12 hours, their vote is forfeit for the round and is counted as an eligible vote for the enactment of the rule-change. No one member shall vote without input from the other member of their team in more than 2 consecutive rounds. Any attempt to do so shall negate that team's vote for the current round, thus counting as an eligible vote for the enactment of the rule-change."
Djehuty and I have decided we agree with the proposal except for the second part.
No one member shall vote without input from the other member of their team in more than 2 consecutive rounds. Any attempt to do so shall negate that team's vote for the current round, thus counting as an eligible vote for the enactment of the rule-change.
This is unenforceable, and we request it be removed.
Also, I might argue that it is against rule 111 which states there can't be two rule-changes in a proposal.
I think I"m ok with it but some of the wording makes me nervous.
their vote is forfeit for the round and is counted as an eligible vote for the enactment of the rule-change
Is their vote forfeit, or does that team automatically vote for the proposed amendment?
Also, I agree with Nagelmakers - ditch the second part of the rule.
If the rule becomes "305. A rule change is adopted if and only if it receives a majority of eligible votes. If a team fails to vote on a proposed amendment within 12 hours of the opening of voting for that amendment, that team's vote automatically becomes 'yes' with no chance for said team to change it."
Then I will vote for it.
Sounds good to me, though I may very well just hunt you down regardless. :P
As for the change, I'm cool with that, but I'll have to wait for Brad to reply before we can get any official word.
Myk's proposed amendment sounds good to me, making the "official" proposal....
"305. A rule change is adopted if and only if it receives a majority of eligible votes. If a team fails to vote on a proposed amendment within 12 hours of the opening of voting for that amendment, that team's vote automatically becomes 'yes' with no chance for said team to change it."
I can get behind that, but must wait for my partner's okay.
I vote no. We tried to address time limits before and it was voted down. Remember 8 hours limit and poem?
True, true. And at least our time limit proposal included an actual punishment.
I shall align myself with my partner and make my official vote a "no."
Round two??
All that was only one round?
A lightening quick pace of 11 days/round. I am on the edge of my seat.
I wonder what the Guinness Book of Records longest Nomic game is? Should we go for it guys? :)
Yes, and sorry for having been quiet it's a timezone thing.
If this is accurate, then someone should total the points and we'll begin round two.
I guess that someone is me now.
Myk/kym: -10 (no votes, failed proposal)
Celestina and oldfogey: -3 (3 votes, failed proposal)
"Team Quick" (Viki and Orlando): -5 (2 votes, failed proposal)
Djehuty and prompt: 13 (5 votes, successful proposal)
Brad and Jared: 1 (4 votes, failed proposal)
[305-291=14, * 4/5 =11, -10=1.]
Any declarations of Shenanigans?
Err, Myk/Kym had 1 vote - our own. Please factor that in. :)
Your Shenanigans are just.
Myk/kym: -8 (1 vote, failed proposal)
Sorry about that. :)
Is it time for the speed round yet?
This is the speed round.
this is off-topic and I may be posting it in the wrong part of the thread, but please blame the wisdom tooth drugs (owww!).
Instead of continuing to return to this really long thread, how about if each team writes an article with their proposed amendment each turn and then links to that article from here? That way, we get one long thread with context but all of the debate happens in individual threads. Otherwise, this is going to fill up way fast.
I'd propose that as a rule but rules guiding how proposal and actual gameplay works seem to be meta- rules that don't fit into the framework of the ruleset. IE, this is just personal preference. What do you guys think?
I think it would be easier for me to keep track of what's going on by everything being in one place, but if everyone else is down for Myks suggestion, I'd deal with it. It would make tracking a bit more complicated though, both for the players as well as the spectators. We'd also have to make sure those "articles" are published only to our individual columns.
or cel could make a group for it, and we just publish to and watchlist that group.
Article titles should be: "#3XX - mm/dd/yy"
Myk you're secretly an accountant, right? ;)
But, ok.
The group thing is a fine idea Myk, seeing as Nomic may continue into the future.
Right. Then we can go to, say, nomic.newsvine.com/304 to see amendment #304, or nomic.newsvine.com/passed to see all amendments that passed, or nomic.newsvine.com/team5 to see all of the things our team put forth, etc.
Martin, I think I have a poet's soul and an accountant's mind...makes for really strained dinner conversation with myself.
Why not do a new article for each round, so that there is at least some sort of flow.
I'd say a group is a good idea...yeah :D
I don't think splitting the main game into various articles is a good idea. I agree that all the back-room conversation can go on in separate articles. However, I feel we are going to lose are followers (Dennis, Walt, you still there?) because no one is going to scan and keep up with multiple articles to follow this game.
I pop in hoping something will happen..
But alas, no...
However, I feel we are going to lose are followers (Dennis, Walt, you still there?) because no one is going to scan and keep up with multiple articles to follow this game.
That is why I think a new article for each round is more appropriate. It can include a recap of the new rules from the last round, any interesting info, point updates, etc.
any interesting info, point updates, etc.
So let's pass some rules, guys :)
Y'all pass rules the way some folks pass kidney stones....
I'm ok with that.
Proposal 306, to be perused at your convenience.
Done and voted in less than 36 hours? Not too shabby!
As a spectator, I'm staying out of the actual threads of the proposals, and leaving my peanut gallery sniping over in this neck of the woods, under the proposal introduction. Does that seem like a fair way for us spectators to play?
And who wants to be Statler to my Waldorf??
Current results of Proposal 306, will go official after Brad talks to Jared: Myk/kym: +25 (5 votes, passed proposal)
ffeine, classic Muppet Show curmudgeons. Now you're talking, sonny boy!
This may be the wrong place to say this... but...
You're all playing a game that is based on numbers.
And points are scored by a team changing the rules more efficiently than other teams.
Essentially if you were to name this game... it would be the "Change the rules of the game, game"
I'm sure there's some higher purpose I'm missing here,
but i'll be over here...
with my whiskey... whipping cards into this here hat.
The hat's 8 feet away... each card is worth a point...
-Dave
I'm sure there's some higher purpose I'm missing here...
Nope, you got it right. :)
Slow? Who is slow? Boring? Who is boring. While you guys have been debating the ramifications of your vote or no vote here I have been out actually trying to gather up votes from around the Internet. My efforts haven't paid off very well as yet.
Since Celestina has felt free to make certain comments, remarks and commitments here, I now take umbrage and extend a request to this group to vote for two different endeavors. First, and Celestina you can throw me out or join me in suggesting the following rule change. Participants who fulfill the request of their fellow Newsviners to the best of their ability will be awarded more than one point for every five points they would normally have received. In addition, I suggest we give 15 points to everyone who plays, votes and comments on: This absolutely astounding rendition of one man's desire to be blatant in his striving for 15 seconds of fame.
Is that proposal forthcoming any time soon...?
Wow, I lose internet for an entire day and haven't missed a thing. This game is exactly my speed ;)
Is this why our government is so @!$%#ed up?
Nag, nag, nag. A losing horse, an unhappy wife or a nomic partner who has developed nomicisitis. Here is may proposal:
202. One turn consists of two parts in this order: (1) proposing one rule-change and having it voted on, and (2) teams subtract 291 from the ordinal number of their proposal and multiply the result by the fraction of favorable votes it received, rounded to the nearest integer. (This yields a number between 0 and 10 for the first team, with the upper limit increasing by one each turn; more points are awarded for more popular proposals.)
Addendum to 202; Except that if no one concurs with a particular change they will be given a minus 10 points for being antagonistic. This change has been cleared by Celestina and will take effect at 5pm today unless revoked by a quorum, which is defined as more than 1 team.
Read and weep.
1) Who is "they" in the addendum? Cuz it sounds like you're penalizing teams that vote unanimously against a bad proposal 10 points each. Do you mean that the proposing team shall be penalized 10 points if it fails to garner a single vote?
2) Your 5pm rule is ridiculous, Mr. Make Everyone Wait Three Days. :-P Voting will continue as per usual and no such shenanigans will be tolerated.
3) Shouldn't this be its own article published to the Nomic group?
Although I like some of the proposal, I will vote no primarily because of the addendum. The wording makes it sound like players will be compelled to vote "yes" on proposals. Also, I can not support giving Celestina deity-like nomic powers over Mistress Babbles; a toady can serve only one Mistress at a time. :)
Though, I would be amendable to dual-ruling. :p
lol,
Though, I would be amendable to dual-ruling. :p
that would require two safe words. :)
Results of Proposal 307: Celestina and oldfogey: -6 (one vote, failed proposal).
Eh. Cripes. Will arrive shortly.
Clock has started in spectator land. Will VBG and Minion turn into pumpkins??? If so, will the Great Pumpkin arrive and take them away before the Fairy Godmother turns them into carriages? And what about Naomi? Tune in next time for the answers...on Love of Chair*.
*bonus points if you know the source of Love of Chair
*bonus points if you know the source of Love of Chair
I dunno whether to feel lucky or feel old(though it would have been before my time technically speaking...damn reruns), but I understood that......
The Great Pumpkin is so full of win I'm not so sure what to do with the part I'm apparently too young for...
Answer time: PBS had this glorious children's show in the 1970's called the Electric Company - designed to teach reading skills, but the regular cast had just a few names you might recall: Rita Moreno, Bill Cosby, Morgan Freeman....and the animations even were voiced by talents such as Joan Rivers (back when she was funny!) and Tom Lehrer. The DVD's are out there, and they're not to be missed!!
Oh - Tom Lehrer. If you are younger, you probably don't know him. And if you don't know of him, you need to find out. Then you can join me in a little recreational activity this weekend....
So if Sunday you're free,
Why don't you come with me,
And we'll poison the pigeons in the park!
And maybe we'll do
In a squirrel or two,
While we're poisoning pigeons in the park.We'll murder them{ all }amid laughter and merriment.
Except for the few we take home to experiment.
My pulse will be quickenin'
With each drop of strychnine
We feed to a pigeon.
It just takes a smidgen!
To poison a pigeon in the park.
Or for a slightly nicer version, here's a link to him teaching math. Have fun!
Class ic.
Classic.
So, err, Viki and Orlando - not to nag but COME ON ALREADY!!!!
Time limits are looking better and better, no?
Oh... we are still playing?
*cough*
wow, such a lack of stamina. You won't get very far if you're already tired of waiting... This game could take years, quite literally.
I think we finally have sussed out Orlando's TRUE identity....
He's got a watch with a minute hand, Millenium hand and an eon hand When they meet it's a happy land Powerful man, universe man
Fess up, Orlando. What is Triangle Man really like?
Man, we have got to lay off the Psilocybe Cubensis. If it pleases Mistress Babbles, we submit the following;
Propsal 308: A team may filibuster as long as they post new comments once every hour. If the team fails to post a new comment every hour after the filibuster is invoked, they are penalized 5 points and the filibuster ends. They may also end the filibuster at anytime themselves.
With a final vote tally of 3 yeas to 2 nays, and due to unanimity still being a requirement, Orlando and Viki net zero whole points for 3 votes and a failed proposal.
Hehe, that's more like it. Djehuty and Prompt, you're up.
For what its worth....the few of us left in the peanut gallery find the idea of 309 most entertaining.... ;:-)
Can we call any conspiracy on the Vine a 309 from here on in? Just wondering.
I'd go for that, ffeine. The thing for me with 309 is, how do you enforce rule 210? If someone conspires secretly, how can you know? If you rat on someone, who do the other teams believe? And there's no punishment even if you are found out.
I motion a peanut-gallery proposal that the peanut gallery is so named, henceforth, because we are allowed to pelt peanuts at the combatants. All in favor?
Aye.
That was actually my immediate thought, Steve. If I'm going to collude with another team I'd just as soon go ahead and do it - if I get busted, so what?
...errr. That's the gin talking...
Have a peanut, Myk.
Whizzz, PLUNK.
Proposal 309, as of now, has failed because you guys still needed unanimity. I hope the rest of the peanut-tossing gallery agrees that Round Three can't come fast enough. The net:
Djehuty and prompt: +4 (four votes, failed proposal).
It'll be up soon....ish. Being the weekend and all I'm not sure when exactly...but it hopefully won't be too long :).
Helloooooo...Brad and Jered it'd be nice to see the next proposal up sometime this year...
It'll be up today, sorry for the delay and all that.
No worries, it seems the only way to keep the game going is for someone to remind everyone that we're playing. LOL
Good news is that after we vote on team Brad/Jered's proposal we will have completed a second round.
::throws confetti in the air and claps excitedly:: Yay!
Good news is that after we vote on team Brad/Jered's proposal we will have completed a second round.
you could all speed up the process and just vote yes now before reading it...it's up...but why waste the time? :P
Proposal 310 is up.
soooooooooooooooooooooo
Sorry guys! I was waiting for your teammates to show up and comment. The last couple days have been knucklin' futs and it wasn't in my tracker, so there you have it.
Motion passes. 310-291 = 19 * 5/5 = +19 for Brad and Jared.
I'm declaring Shenanigans on myself after further review; nowhere does it say to give a team 10 points if their motion passes. Ironically, the @!$%#up was on Mykola and kymlee again, but this time I gave them too many. They netted +15, rather than +25.
Here's the score after Round Two (score net new score):
Myk/kym: -8 + 15 = 7
Celestina and oldfogey: -3 - 6 = -9
Viki and Orlando: -5 + 0 = -5
Djehuty and prompt: 13 + 4 = 17
Brad and Jared: 1 + 19 = 20
Myk/kym: get to work! You guys only need a majority now, and allow me to mention rule 204: 204. If and when rule-changes can be adopted without unanimity, the teams who vote against winning proposals shall receive 10 points each.
I've been looking forward to seeing how that one will play out since I read it.
#311 barely passes, 3-2. Myk/kym net +12 points, and for voting against a passing proposal, Orlando & Viki and Djehuty & prompt each net +10 also.
Barely? Barely? We had a majority! No editorializing from the peanut gallery!
...even if they are a super-helpful peanut gallery...
No editorializing from the peanut gallery? That's our job! Scoff.
No editorializing from the peanut gallery!
Is that your next rule proposal, Myk?
;)
So I guess it's safe to say we have all lost interest and that this game is over? I'm not forfeiting, but I'm with Djehuty that it should not take three days per turn, and it should not take three days before the next turn is started. Or is it just that Celestina and OF are waiting to be told its their turn. I don't know, but this is the most boring "game" I have ever played.
I've been waiting as eagerly as I can for progress...but it sure is slowing down.......yeah..... :/
As long as no one says they were duped, passes unanimously, and +21 for Celestina and her invisible partner. Next?
Team Viki/Orlando, you're up.
Since Mistress Babbles is Flogging Molly at Lollapalooza or is that following Flogging Molly at Lollapalooza, we propose the following;
(pending her approval)
Motion has failed 1-4, and Viki and Orlando have thus lost 6.4 points.
No they haven't. We round things. They lose 6 points. Man, I'm off my rocker on this one tonight. It's been awhile I guess. Or I need a drink.
Have fun camping Celestina and don't bring any stray wolf cubs home.
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